The method of splatting the filter-based weighted average
Author
Vyatkin, S. I.
Romaniuk, A. N.
Nechiporuk, M. L.
Roptanov, V. I.
Вяткин, С. И.
Романюк, А. Н.
Нечипорук, Н. Л.
Роптанов, В. И.
Вяткін, С. І.
Романюк, О. Н.
Нечипорук, М. Л.
Роптанов, В. І.
Date
2018Metadata
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- Наукові роботи каф. ПЗ [1400]
Abstract
Modern laser and optical scanners require scene rendering techniques that process millions of points with high-resolution textures. This paper describes a method for rendering and filtering textures based on the weighted average filter (EWA) and splatting. The method provides high quality anisotropic texture filtering, removal of hidden surfaces, antialiasing and transparency
URI:
http://ir.lib.vntu.edu.ua//handle/123456789/25993