Аналіз та експериментальне дослідження методу безмодельного навчання з підкріпленням
Вантажиться...
Дата
Назва журналу
Номер ISSN
Назва тому
Анотація
In this article there has been considered a modern method of machine learning, which is called reinforcement learning.
In tasks, that are solved based on interaction, is often impractical to try to get the desired behavior examples of an
intellectual software agent, that would be both correct and appropriate for all situations, since the uncertainty conditions
exist, arising from incomplete information about an environment and possible actions of other bots or humans. Therefore,
the software agent should be trained on the basis of its own experience. An important advantage of the reinforcement
learning is the possibility of learning a bot «from scratch» by the balanced combination (search of the compromise) of the
«exploration» «exploitation» modes and learning of the strategies, which allow to sacrifice some scores at this stage for
the sake of greater benefit in the future.Researches in the field of the reinforcement learning can be considered as a part
of the overall process, that developed over a last few years. It consists of an interaction of an artificial intelligence and
other engineering disciplines that is why reinforcement learning develops ideas drawn from the optimal control theory,
stochastic optimization and approximation, following common and ambitious goals of the artificial intelligence.
In this work there has been presented the mathematical apparatus of reinforcement learning with the usage of the
model-free Q-learning method, practical aspects of its application have been shown, also an effective strategy for the bot
learning in an artificial environment (computer video game) has been developed. The role of the observed object variables
is accepted by the information used by the agent, and the hidden variables are long-term estimates of the benefit it
gainsDepending on the current status of the environment and bot activities is calculated the benefit function, which is
received by the agent at the next time moment. With the usage of the developed software, experimental researches of
the considered method have been performed. The optimal setting parameters, curves and time learning of the bot have
been obtained.The research results may be useful for computer systems of various functional purposes; they can be
used in modeling and design, in automatic control and decision making systems, in robotics, in stock markets, etc.
Опис
Тип документа
Мова
Бібліографічний опис
Аналіз та експериментальне дослідження методу безмодельного навчання з підкріпленням [Текст] / В. В. Півошенко, М. С. Кулик, Ю. Ю. Іванов, А. С. Васюра // Вісник Вінницького політехнічного інституту. – 2019. – № 3. – С. 40-49.
Схвалення
Рецензія
Доповнено
Цитується в
Список використаної літератури (16)
- O. Hernández-Lerma, J. Hennet, and J. Lasserre, “Average Сost Markov Decision Processes: Optimality conditions,” Journal of Mathematical Analysis and Applications, vol. 158, no. 2, pp. 396-406, 1991.
- R. Bellman, “A Markovian Decision Process,” Indiana University Mathematics Journal, vol. 6, no. 4, pp. 679-684, 1957.
- L. Busoniu, R. Babuska, B. Schutter, and D. Ernst, “Reinforcement Learning and Dynamic Programming Using Function Approximators,” Automation and Control Engineering, pp. 55-88, 2010.
- C. J. C. H. Watkins, and P. Dayan, Reinforcement Learning, Technical Note, 1992, pp. 55-68.
- F. Chollet, Deep learning with Python. Shelter Island. NY: Manning Publications Co., 2018, pp. 27-38.
- J. Gläscher, N. Daw, P. Dayan, and J. P. O’doherty, “States versus Rewards: Dissociable Neural Prediction Error Signals Underlying Model-Based and Model-Free Reinforcement Learning,” Neuron, vol. 66, no. 4, pp. 585-595, 2010.
- R. S. Sutton, and A. G. Barto, Reinforcement learning: an introduction. Cambridge: The MIT Press, 2015, pp. 143-160.
- C. Jin, Z. Allen-Zhu, S. Bubeck, and M. Jordan, "Is Q-learning Provably Efficient?", arXiv.org, 2018. [Electronic resource]. Available: https://arxiv.org/pdf/1807.03765.pdf . Accessed: Jul. 10, 2018.
- J. Dornheim, N. Link, and P. Gumbsch, “Model-Free Adaptive Optimal Control of Sequential Manufacturing Processes Using Reinforcement Learning,” arXiv.org, 2019. [Electronic resource]. Available: https://arxiv.org/abs/1809.06646v1 . Accessed: Jan. 07. 2019.
- W. Haskell, and W. Huang, "Stochastic Approximation for Risk-Aware Markov Decision Processes", Arxiv.org, 2018. [Electronic resource]. Available: https://arxiv.org/pdf/1805.04238.pdf. Accessed: May. 17, 2018.