Реалізація матричного множення з використанням топології Mesh Network на основі DirectCompute
Author
Денисюк, В. О.
Мельник, Т. С.
Denysiuk, V. O.
Melnyk, T. S.
Date
2026Metadata
Show full item recordAbstract
У роботі розглянуто реалізацію алгоритму множення матриць із використанням топології Mesh The paper considers the implementation of a matrix multiplication algorithm using the Mesh Network topology and DirectCompute technology. The features of a hybrid computing architecture are analyzed, where the central processing unit performs control functions, and the graphics processing unit is used for massive parallel computations. The feasibility of using a mesh topology for modeling streaming computations and pipeline execution of compute shaders is substantiated. A software system is developed as a console application in C# using the .NET environment, which simulates DirectCompute mechanisms and CPU–GPU interaction. The proposed solution demonstrates the effectiveness of parallel data processing for matrix multiplication tasks and can be used as a training model for studying modern GPU computing approaches.
URI:
https://ir.lib.vntu.edu.ua/handle/123456789/54515

