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Manipulating Function-Based Objects with Interactive Collision Risk Models
| dc.contributor.author | Vyatkin, Sergey | |
| dc.contributor.author | Romanyuk, Olexandr | |
| dc.contributor.author | Chekhmestruk, Roman | |
| dc.contributor.author | Pavlov, Sergii | |
| dc.contributor.author | Prozor, Olena | |
| dc.date.accessioned | 2021-02-12T11:40:21Z | |
| dc.date.available | 2021-02-12T11:40:21Z | |
| dc.date.issued | 2021-01-23 | |
| dc.identifier.citation | Sergey Vyatkin, Olexandr Romanyuk, Sergii Pavlov, Pavlo Mykhaylov, Roman Chekhmestruk, Oksana Vodzinska, Olena Prozor, Volodymyr Lytvynenko. Manipulating Function-Based Objects with Interactive Collision Risk Models / Proceedings of the 1st International Workshop on Computational & Information Technologies for Risk-Informed Systems (CITRisk 2020), -pp 335-354. | uk_UA |
| dc.identifier.uri | http://ir.lib.vntu.edu.ua//handle/123456789/31281 | |
| dc.description.abstract | A method for interactive manipulation of function-based objects taking into account the physical properties of the environment is proposed. To ensure interactivity, the efficient acceleration methods for function evaluation have been proposed. This method can be used to simulate the movement of solids in the field of gravity, taking into account the definition of collisions. A model describing the collision of solids is also proposed. A dynamically loaded program has been developed and implemented that allows you to interactively manage the scene. Using the program the motion of solid bodies in the field of gravity is modeled, taking into account collisions. The following features are implemented: using different three-dimensional scenes; support for various types of control devices; work with tracks; work with scenarios. The proposed method can be used in computer science, information technologies, computational simulation and the risk field. For example, the method can be used for ship collision risk models and for unmanned surface vehicles in which obstacles (i.e., collision risks) are determined through encounter situations. | uk_UA |
| dc.language.iso | en | uk_UA |
| dc.subject | function-based objects | uk_UA |
| dc.subject | interactive manipulation | uk_UA |
| dc.subject | movement of solids | uk_UA |
| dc.subject | collision detection | uk_UA |
| dc.subject | computational simulation | uk_UA |
| dc.subject | risk-informed systems | uk_UA |
| dc.title | Manipulating Function-Based Objects with Interactive Collision Risk Models | uk_UA |
| dc.type | Article | uk_UA |
| dc.identifier.udc | 004.92 |
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