| dc.contributor.author | Romaniuk, О. | en |
| dc.contributor.author | Zavalniuk, Ye. | en |
| dc.contributor.author | Bobko, О. | en |
| dc.contributor.author | Stakhov, O. | en |
| dc.contributor.author | Romaniuk, Оk. | en |
| dc.contributor.author | Романюк, О. Н. | uk |
| dc.contributor.author | Завальнюк, Є. К. | uk |
| dc.contributor.author | Стахов, О. Я. | uk |
| dc.contributor.author | Романюк, Ок. В. | uk |
| dc.date.accessioned | 2026-04-06T10:48:42Z | |
| dc.date.available | 2026-04-06T10:48:42Z | |
| dc.date.issued | 2026 | |
| dc.identifier.citation | Romaniuk О., Zavalniuk Ye., Bobko О., Stakhov O., Romaniuk Оk. Machine learning for accelerated rendering // Science and education: innovations and prospects : collective monograph. Sherman Oaks, California : GS Publishing Services, 2026. Р. 7-17. | en |
| dc.identifier.isbn | 979-8-9917519-9-5 | |
| dc.identifier.uri | https://ir.lib.vntu.edu.ua//handle/123456789/51090 | |
| dc.description.abstract | This paper analyzes the application of machine learning methods to accelerate the rendering process in computer graphics. It examines key stages of the graphics pipeline and identifies computational challenges associated with traditional approaches such as rasterization and ray tracing. The study highlights modern neural rendering techniques, including neural radiance fields , adaptive sampling, and image denoising, which significantly improve performance and visual quality. Advantages such as reduced computational costs, real-time visualization, and improved photorealism are discussed alongside limitations related to training complexity and data requirements. The paper concludes that integrating machine learning with hardware acceleration technologies provides promising directions for efficient high-quality 3D rendering. | en |
| dc.language.iso | en_US | en_US |
| dc.publisher | Publishing Services | en |
| dc.relation.ispartof | Science and education: innovations and prospects : 7-17. | en |
| dc.subject | machine learning | en |
| dc.subject | accelerated rendering | en |
| dc.subject | computer graphics | en |
| dc.subject | neural rendering | en |
| dc.subject | NeRF | en |
| dc.subject | ray tracing | en |
| dc.subject | rasterization | en |
| dc.subject | global illumination | en |
| dc.subject | image denoising | en |
| dc.subject | GPU acceleration | en |
| dc.title | Machine learning for accelerated rendering | en |
| dc.type | Monograph, foreign edition | |
| dc.type | Monograph | |
| dc.identifier.udc | 004.92 | |
| dc.identifier.doi | http://doi.org/10.51587/9798-9917-51995-2026-027-6-16 | |
| dc.identifier.orcid | https://orcid.org/0000-0002-2245-3364 | |
| dc.identifier.orcid | https://orcid.org/0009-0005-1202-4653 | |
| dc.identifier.orcid | https://orcid.org/0009-0000-1753-279X | |
| dc.identifier.orcid | https://orcid.org/0000-0002-4901-3211 | |
| dc.identifier.orcid | https://orcid.org/0000-0003-0235-8615 | |